Today we presented out games. My game was about matching cards with marine animals, but with a twist - if you pick up a pair of cards including two sharks, you automatically lose. If you get a shark and another animal, you lose a turn.
After we discussed the mechanics and skins of our games, we went back to working on the Roll a Ball tutorial in Unity. I was able to get my ball to roll, along with attaching the camera to the ball's movement. I'm familiar with code since I took a Web Authoring class, so the process was familiar. I felt successful.
Next I shall plan to reskin Roll a Ball.
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