Having no luck with the shooting floating cans, I fooled around with models in C4D for some inspiration. Luckily, I did find some. While playing with a cube model, I created a spike. I imported the spike object into Unity and slapped on a texture that made it look really neat. I think I found my new enemy/obstacle!
I felt like my terrain needed something more exciting, so I took figure models and gave them unique poses and a mix of textures and hid them around my reskin game for fun.
Once the spikes are utilized as obstacles, my game will be complete.
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